Surprisingly, up to 85% of core usability problems can be found by observing just 5 people using your application. Conducting quick usability testing at a cafe is very effective, cheap, and doesn’t require any special tools.
Building a web app consists of stressful choices. Should the signup button be red or blue? Does my site’s sales pitch sound awkward? What will the user think about my site the first five seconds they visit?
Developers and product owners must own usability in order to fix it. Usability test reports produced by specialists fail to generate ownership – or fix usability problems.
This presentation will focus on the relationship between Production, Game Design, and User Research (Usability). What it takes to prepare game builds for User Research, what the goals are for the usability test, and what Production and
22 May 09