Flex and Air in the Trenches

Published October 30th, 2009 Under Functional Testing, Unit Testing | Leave a Comment

Scott Delap shares his experience creating a lobby interface for an online game using Flex&Air. He details on related technologies used, available tooling and frameworks pros&cons, remoting options, unit, functional and load testing approach used.

http://www.infoq.com/presentations/Flex-Air-in-the-Trenches-Scott-Delap


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